12/13/2023 0 Comments Greedfall character creationYou can set spend talent to 0 to make the value positive but for spend attribute points, it's tight with its own attribute which means if you set it to 0, you don't have that attribute. Note: it seems that total attribute & talent points address that I had given are not permanent (not saved) because that address, the game used it for starting point, lol. add a few more address - exp, spend skill & talent points Just select the code & copy & paste it, directly into opened CE table. My guess is that this is because there is no game mechanics that allows you to gain Attributes (and/or their respective points) other than by levelling.Īobscanmodule(aobskill,"Game.dll",41 8B 81 C0 00 00 00) Attributes will probably never be fixable as those points are always recalculated from your level and it doesn't store a "point spent" value in the same way the other two does. I can confirm this works for Skills and Talents. im just activating the nodes that i need in advance lmao. so once that happens the 49098405984509 notification goes away. The negative values decreases as you legitimately lvl up. ![]() What i ended up doing was > use the table > activate some skill nodes > disable table > (sees negative values) > skills are still legit active > used skill point value still legit (value before the cheat) That plus the problem of not sticking once the CE table is closed. for example if youre lvl 10 with 5 attributes or talents, it only changes the remaining points. and as far as i know all of these tables changes the values of available "remaining points", as opposed to the or TOTAL points (meaning adding both remaining and used points). Saving and loading broke the attribute points value again.Ĭould someone here create a table with "Edit Points Spent" options? For those that don't have CH accounts.Īgree. I tried using CE to find and edit attribute points spent value, but even though I did find the value. Thus far they only have this option for talents and skills, not attributes. For example 1 if you're cheating at character creation. The solution was to add an option to edit "Points Spent" so after giving yourself more points, say 5, just drop the "Points Spent" value to what you should have. CH has figured out how to get rid of those negative values, that 400 million points problem.
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